Synchronize sequence numbers. Client sends SYN packet to server to initiate connection.
Server acknowledges client's SYN and sends its own SYN. ACK is x+1, SYN is y.
Client acknowledges server's SYN. Sequence number is x+1, ACK is y+1.
Our quantum rendering engine captures real-world data streams and reconstructs them in a fully interactive 3D environment with sub-atomic precision.
3D GOGGLES REQUIRED
For full hyperspace immersion