HYPERSPACE SIMULATOR

TCP/3D Virtual World Engine

TCP 3-WAY HANDSHAKE PROTOCOL

SYN

Synchronize sequence numbers. Client sends SYN packet to server to initiate connection.

client$ send SYN(seq=x)
> Initializing quantum entanglement protocol...

SYN-ACK

Server acknowledges client's SYN and sends its own SYN. ACK is x+1, SYN is y.

server$ send SYN-ACK(seq=y, ack=x+1)
> Establishing hyperspace tunnel...

ACK

Client acknowledges server's SYN. Sequence number is x+1, ACK is y+1.

client$ send ACK(seq=x+1, ack=y+1)
> Connection established! Ready for hyperspace travel.

3D VIRTUAL WORLD ENGINE

Real-Time Reality Replication

Our quantum rendering engine captures real-world data streams and reconstructs them in a fully interactive 3D environment with sub-atomic precision.

  • Photorealistic environment mapping with Planck-scale detail
  • Neural network-assisted TCP/IP compression for zero-latency streaming
  • Full 3D goggles support with retinal projection technology

3D GOGGLES REQUIRED

For full hyperspace immersion

QU